Developer: | Retro | | | Release Date: | 2003 (2002 NA) | | | Systems: | GameCube, Wii |
I'm trying to figure out what the game's moody title music reminds me of. I think it might actually be Deus Ex, but I feel like it could turn into Perfect Dark at any moment. Not a bad place for a theme to be.
This week on Super Adventures I'm playing Metroid Prime, the sequel to the legendary Super Metroid! Well, kind of. It came out the exact same day as Metroid Fusion and I think that's considered to be the older twin (it even claims to be "METROID 4" when it starts up.) So I guess this is Metroid 5 then?
It's definitely not the fifth game in the timeline as they've slotted it in between Metroid and Metroid II for whatever reason. I didn't realise the Metroid games had enough of a story to require making interquels, but that's probably because I rarely finish the things. Plus it's been six years since I've played any of them and my memory's pretty fuzzy. Though at the time this was released fans had actually been suffering through an eight year gap between games, as the series skipped the N64 era entirely. The series also skipped the Wii U afterwards, fading away again despite the run of continuous Metroid Prime sequels and spin-offs.
Developer Retro Studios were responsible for the three main Metroid Prime games but after putting out the non-HD remake compilation Metroid Prime Trilogy for the Wii in 2009 they've been keeping themselves busy making Donkey Kong Country sequels instead. Though it was announced last month that they're taking over development on Metroid Prime 4! Is that a good thing? I wouldn't know, I haven't even played this first one yet.
Okay I'm going to play Metroid Prime for an amount of time somewhere between 'barely giving it a fair shot' and 'enough to bore the hell out of everyone reading', and take screenshots along the way. There will also be writing under these screenshots because... I don't know. Maybe I like writing about video games? No, that doesn't seem right.
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